Shield

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shield.gif Shield Stances

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Self Assist (Shield)

?plugin=ref&page=SKILL%2F%BD%E2&src=%CD%EB%BF%C0%A4%CE%B8%EE%A4%EA.png Stormy Shield
Level 194-226 | Increase Thunder Defense
?plugin=ref&page=SKILL%2F%BD%E2&src=%A5%BF%A5%A4%A5%BF%A5%F3%A4%CE%B8%EE%A4%EA.png Titan Shield
Level 190-230 | Increase Rotten Defense
?plugin=ref&page=SKILL%2F%BD%E2&src=%C1%FA%BE%BD%A4%CE%BD%E2.png Icy Crystal Shield
Level 194-226 | Increase Ice Defense
?plugin=ref&page=SKILL%2F%BD%E2&src=%CE%F5%B1%EB%A4%CE%BD%E2.png Flaming Shield
Level 190-230 | Increase Fire Defense
burningwill.jpg Burning Will
Level 220-260 | Increase Attack, Spell Attack, Max MP.
ironwill.jpg Iron Will
Level 220-260 | Increase Defense, Spell Defense, Max HP.
divineattend.jpg Divine Attend
Level 220-260 | Heal after being attacked for a short time.
sacredshield.jpg Sacred Shield
Level 220-260 | Double Max MP and Damaged Received is deducted from MP up to a limit for a brief period.
spikeshield.jpg Spike Shield
Level 220-260 | Reflect some damage to attacker, Chance to reduce attacker's Attack and Spell Attack.
shieldwall.jpg Shield Wall
Level 220-260 | Become Invulnerable for a period.



Attack

divineroar.jpg Divine Roar
Level 220-260 | Self AOE
shieldbash.jpg Shield Bash
Level 220-260 | Single Attack. Chance to Stun.




Details

Stormy Shield
Increases Thunder Defense for a limited amount of time.
?plugin=ref&page=SKILL%2F%BD%E2&src=%CD%EB%BF%C0%A4%CE%B8%EE%A4%EA.png

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 194 208 0.1 none 2.0 +5% 5 min Self -
2 202 270 0.1 none 2.0 +10% 5 min Self -
3 210 330 0.1 none 2.0 +15% 5 min Self -
4 218 388 0.1 none 2.0 +20% 5 min Self -
5 226 507 0.1 none 2.0 +40% 5 min Self -
Titan Shield
Increases Rotten Defense for a limited amount of time.
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Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 190 203 0.1 none 2.0 +5% 5 min Self -
2 200 267 0.1 none 2.0 +10% 5 min Self -
3 210 330 0.1 none 2.0 +15% 5 min Self -
4 220 391 0.1 none 2.0 +20% 5 min Self -
5 230 516 0.1 none 2.0 +40% 5 min Self -
Icy Crystal Shield
Increases Ice Defense for a limited amount of time.
37.png

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 194 208 0.1 none 2.0 +5% 5 min Self -
2 202 270 0.1 none 2.0 +10% 5 min Self -
3 210 330 0.1 none 2.0 +15% 5 min Self -
4 218 388 0.1 none 2.0 +20% 5 min Self -
5 226 507 0.1 none 2.0 +40% 5 min Self -
Flaming Shield
Increases Fire Defense for a limited amount of time.
39.png

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 190 203 0.1 none 2.0 +5% 5 min Self -
2 200 267 0.1 none 2.0 +10% 5 min Self -
3 210 330 0.1 none 2.0 +15% 5 min Self -
4 220 391 0.1 none 2.0 +20% 5 min Self -
5 230 516 0.1 none 2.0 +40% 5 min Self -
Burning Will
Increases your Max MP, Melee Attack and Spell Attack. Cannot be used with Iron Will.
burningwill.jpg

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 220 1063 0.1 none 60.0 Max MP:700
Atk:640
Spl Atk:256
5 min Self -
2 230 1215 0.1 none 60.0 Max MP:1400
Atk:800
Spl Atk:320
5 min Self -
3 240 1394 0.1 none 60.0 Max MP:2100
Atk:960
Spl Atk:384
5 min Self -
4 250 1592 0.1 none 60.0 Max MP:2800
Atk:1120
Spl Atk:512
5 min Self -
5 260 1984 0.1 none 60.0 Max MP:3500
Atk:1600
Spl Atk:1024
5 min Self -
Iron Will
Increases your Max HP, Melee Defense and Spell Defense. Cannot be used with Burning Will.
ironwill.jpg

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 220 1063 0.1 none 60.0 Max HP:1000
Dfs:512
Spl Dfs:256
5 min Self -
2 230 1215 0.1 none 60.0 Max HP:2000
Dfs:640
Spl Atk:320
5 min Self -
3 240 1394 0.1 none 60.0 Max HP:3000
Dfs:768
Spl Dfs:384
5 min Self -
4 250 1592 0.1 none 60.0 Max HP:4000
Dfs:896
Spl Dfs:512
5 min Self -
5 260 1984 0.1 none 60.0 Max MP:5000
Dfs:1280
Spl Dfs:1024
5 min Self -
Divine Attend
While spell is effective, there is a chance of gradual HP regeneration when damage is taken. Divine Breath - Gradually regains a fixed percentage of HP. Can be triggered up to 10 times.
divineattend.jpg

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 220 1063 0.1 none 60 +2% HP each second for 3sec 5 min Self -
2 230 1215 0.1 none 60 +3% HP each second for 4sec 5 min Self -
3 240 1394 0.1 none 60 +4% HP each second for 5sec 5 min Self -
4 250 1592 0.1 none 60 +5% HP each second for 6sec 5 min Self -
5 260 1984 0.1 none 60 +6% HP each second for 7sec 5 min Self -
Sacred Shield
The shield's energy channels through the wielder and increases Max MP. While spell is effective, MP decreases gradually and damage taken is offset with MP . You can not be silenced while the shield is up. (can not be used with Spike Shield)
sacredshield.jpg

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 220 1595 1.0 0.8 38 -7% MaxMP/2sec
Dmg Absorbed:60000
30 Self -
2 230 1825 1.0 0.8 36 -6% MaxMP/2sec
Dmg Absorbed:72000
30 Self -
3 240 2091 1.0 0.8 34 -5% MaxMP/2sec
Dmg Absorbed:84000
30 Self -
4 250 2388 1.0 0.8 32 -4% MaxMP/2sec
Dmg Absorbed:102000
30 Self -
5 260 2976 1.0 0.8 30 -3% MaxMP/2sec
Dmg Absorbed:120000
30 Self -
Spike Shield
When damage is received, there is a chance of dealing damage (percentage of attacker's max HP) to the attacker, with a 30% chance of decreasing the enemy's Melee and Spell Attack. Can be triggered up to 10 times (Can not be Used with Sacred Shield)
spikeshield.jpg

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 220 1063 0.1 none 38 Atk:-5120
Spl Atk:-3800
30 Self -
2 230 1215 0.1 none 36 Atk:-10240
Spl Atk:-7700
30 Self -
3 240 1394 0.1 none 34 Atk:-15360
Spl Atk:-11500
30 Self -
4 250 1592 0.1 none 32 Atk:-18432
Spl Atk:-13800
30 Self -
5 260 1984 0.1 none 30 Atk:-25600
Spl Atk:-19200
30 Self -
Shield Wall
Hold the shield up, so that you are immune to melee and spell damage, but your Melee Attack and spell Attack are weakened.
shieldwall.jpg

Stance level Skill Level SP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 220 1 0.1 none 60 Atk:-96000
Spl Atk:-67200
3 Self -
2 230 1 0.1 none 60 Atk:-86400
Spl Atk:-60480
3 Self -
3 240 1 0.1 none 60 Atk:-76800
Spl Atk:-53760
3 Self -
4 250 1 0.1 none 60 Atk:-67200
Spl Atk:-47040
3 Self -
5 260 1 0.1 none 60 Atk:-57600
Spl Atk:-40320
3 Self -
Divine Roar
A furious roar that inflicts damage and knocks back surrounding enemies.
divineroar.jpg

Stance level Skill Level SP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 220 1 0.1 none 3.0 8300 - Self 6
2 230 1 0.1 none 3.0 8578 - Self 6
3 240 1 0.1 none 3.0 8856 - Self 6
4 250 1 0.1 none 3.0 9134 - Self 6
5 260 1 0.1 none 3.0 9687 - Self 6
Shield Bash
Hurls the shield at enemies and stuns them on impact. Reduces Accuracy and Agility of target. (80% chance)
shieldbash.jpg

Stance level Skill Level SP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 220 1 0.1 0.3 2.0 3283
Rigor/Agility
-200
10sec 18 -
2 230 1 0.1 0.3 2.0 3764
Rigor/Agility
-400
10sec 18 -
3 240 1 0.1 0.3 2.0 4261
Rigor/Agility
-600
10sec 18 -
4 250 1 0.1 0.3 2.0 4771
Rigor/Agility
-800
10sec 18 -
5 260 1 0.1 0.3 2.0 6067
Rigor/Agility
-1500
10sec 18 -

Target is still able to move.

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