Assault Stances

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assault.gif Assault Stances

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Self Assist

assault-ghostly-tactics.gif Ghostly Tactics
Level 20-80 | Agility Bonus | Increases Assassination and Clone Power
assault-mirror-hit.gif Mirror Hit
Level 80-120 | Rebound Damage
assault-quick-step.gif Quick Step
Level 119-155 | Rigor Bonus | Agility Bonus | Movement Speed Bonus
assault-mirror-hit.gif Apparition
Level 126-158 | Rebound Damage
assault-shadow-meld.gif Shadow Meld
Level 126-158 | Rigor Bonus | Damage Bonus | Casting Time Bonus
assault-illusion-strength.gif Illusion Strength
Level 148-188 | Increases avatar attributes
shadowassault.png Killer Intent
Level 172-212 | Rigor Bonus | Assassination Damage and Success Rate Bonus | Casting Time Bonus
illusionbattle.png Illusionist
Level 180-212 | Increases Fighting Clone avatar attributes




Details

Ghostly Tactics
Within the effective time, strengthens assassination and avatar abilities.
assault-ghostly-tactics.gif

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 20 20 0.1 none 2.0 Agility +10 1 min Self -
2 35 40 0.1 none 2.0 Agility +18 2 min Self -
3 50 60 0.1 none 2.0 Agility +25 3 min Self -
4 65 80 0.1 none 2.0 Agility +33 4 min Self -
5 80 100 0.1 none 2.0 Agility +40 10 min Self -

Ghostly Tactics greatly increases the damage of assassinations and the strength of avatars.

Mirror Hit
Within the effective time, reflects part of damage taken back to the attacker.
assault-mirror-hit.gif

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 80 24 0.1 none 2.0 Rebound 4% 30 sec Self -
2 90 36 0.1 none 2.0 Rebound 5% 35 sec Self -
3 100 48 0.1 none 2.0 Rebound 6% 40 sec Self -
4 110 60 0.1 none 2.0 Rebound 7% 45 sec Self -
5 120 72 0.1 none 2.0 Rebound 10% 1 min Self -
Quick Step
Increases movement speed, accuracy and speed of sneak of the attacker, especially when the player is in Sneak Mode.
assault-quick-step.gif

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 119 266 0.1 none 2.0 +30 Rigor
+30 Agility
+15% Movement Speed
30 sec Self -
2 128 372 0.1 none 2.0 +40 Rigor
+40 Agility
+18% Movement Speed
35 sec Self -
3 137 451 0.1 none 2.0 +50 Rigor
+50 Agility
+21% Movement Speed
40 sec Self -
4 146 555 0.1 none 2.0 +60 Rigor
+60 Agility
+24% Movement Speed
45 sec Self -
5 155 705 0.1 none 2.0 +80 Rigor
+80 Agility
+30% Movement Speed
1 min Self -
Apparition
Within the effective time, reflects part of damage taken back to the attacker.
assault-mirror-hit.gif

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 126 928 0.1 none 2.0 Rebound 8% 30 sec Self -
2 134 1235 0.1 none 2.0 Rebound 9% 30 sec Self -
3 142 1473 0.1 none 2.0 Rebound 10% 30 sec Self -
4 150 1731 0.1 none 2.0 Rebound 11% 30 sec Self -
5 158 2271 0.1 none 2.0 Rebound 15% 40 sec Self -
Shadow Meld
It becomes one with the shadows for a certain length of time. The success rate and the damage done by the skills of murder increase. Casting time of Sneak is decreased.
assault-shadow-meld.gif

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 126 360 0.1 0.8 2.5 +6% Success Rate
+12% Damage
-0.5 sec Casting Time
5 Minutes Self -
2 134 400 0.1 0.8 2.5 +8% Success Rate
+15% Damage
-0.6 sec Casting Time
5 Minutes Self -
3 142 450 0.1 0.8 2.5 +10% Success Rate
+18% Damage
-0.7 sec Casting Time
5 Minutes Self -
4 150 510 0.1 0.8 2.5 +12% Success Rate
+21% Damage
-0.8 sec Casting Time
5 Minutes Self -
5 158 600 0.1 0.8 2.5 +15% Success Rate
+25% Damage
-1.0 sec Casting Time
5 Minutes Self -

Note: Shadow Meld's rigor and damage works with the skill sneak only but the casting time reduction works for all or most spells and stances.

Illusion-Strength
Instantly increases the survivability of decoy (avatars). Decoy are now charge with ability to attracts the attention of enemies towards them.
assault-illusion-strength.gif

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 148 577 0.1 0.0 2.0 +200 HP
+300 Defence
+200 Spell Defence
30 seconds Self -
2 158 762 0.1 0.0 2.0 +250 HP
+400 Defence
+250 Spell Defence
35 seconds Self -
3 168 903 0.1 0.0 2.0 +300 HP
+500 Defence
+300 Spell Defence
40 seconds Self -
4 178 1055 0.1 0.0 2.0 +350 HP
+600 Defence
+350 Spell Defence
45 seconds Self -
5 188 1377 0.1 0.0 2.0 +500 HP
+800 Defence
+500 Spell Defence
1 minute Self -
Killer Intent
The success rate and the damage done by the skills of murder increase. Casting times of skills are decreased.
shadowassault.png

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 172 491 0.1 0.8 2.5 +15% Success Rate
+8% Rigor
+28% Damage
-0.7 sec Casting Time
5 Minutes Self -
2 182 543 0.1 0.8 2.5 +19% Success Rate
+9% Rigor
+32% Damage
-0.8 sec Casting Time
5 Minutes Self -
3 192 608 0.1 0.8 2.5 +24% Success Rate
+10% Rigor
+36% Damage
-0.9 sec Casting Time
5 Minutes Self -
4 202 686 0.1 0.8 2.5 +28% Success Rate
+12% Rigor
+40% Damage
-1.0 sec Casting Time
5 Minutes Self -
5 212 805 0.1 0.8 2.5 +35% Success Rate
+20% Rigor
+50% Damage
-1.3 sec Casting Time
5 Minutes Self -

Note: Does not stack with Shadow Meld and Shadowy Killer.

Illusionist
Instantly increases the Attack and Spell Attack of Fighting Clone. Clones are now charge with ability to attracts the attention of enemies towards them.
illusionbattle.png

Stance level Skill Level MP used Casting (sec) Delay (sec) Cooldown (sec) Effect Duration Range AOE
1 180 702 0.1 0.0 2.0 +800 Attack
+320 Spell Spell Attack
30 seconds Self -
2 188 907 0.1 0.0 2.0 +900 Attack
+360 Spell Attack
35 seconds Self -
3 196 1054 0.1 0.0 2.0 +1000 Attack
+440 Spell Attack
40 seconds Self -
4 204 1209 0.1 0.0 2.0 +1100 Attack
+480 Spell Attack
45 seconds Self -
5 212 1554 0.1 0.0 2.0 +1500 Attack
+600 Spell Attack
1 minute Self -

Note: Does not stack on clone with Illusion Strength.

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