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Accuracy (short: Acc) = Rigor
Agility (short: Agi) - Agility allows you to dodge enemy attacks.
Antetype - [description]; see: Rising and caring for a Pet
AOE = Area Of Effect: Spells or Attacks that deal damage to more than one foe.
Attack (short: Atk) - When you hit a monster and deal damage. The basic hit of most players
Attack Speed - Your attack speed determines how fast your character can attack.
Beating rate = Critical
Casting (time) - Spells and skills have casting time. The casting time tells you how long it takes to use skills and magic.
Character = Class; also can refer to your avatar/ the person you are playing as.
Class - The job that your character has; see: Classes
Constitution = Stamina
Cooldown (time) - The time you have to wait before using the Spell/Stance again.
Credit - When you do quests, you get credit. Credit levels up your character's rank; see: Angel Ranks and Credits
Critical (short: Crit) - Critical is indicated by a red spikey box. Critical means you have done damage which is more than you usually do. This is an occasion that can happen often
Damage (short: Dmg) - Damage lowers your character's HP. When your HP reaches 0, your character dies.
Defense (short: Dfs or Def) - Defense is your character's ability to block enemy attacks. More defense = less damage taken.
Experience (short: Exp) - Points required to level up.
Faction - There are 4 factions in AO: Beast, Aurora, Shadow, Steel. You pick your faction after you graduate from Angel Lyceum. You can change your faction for a fee by talking to Census Angel; see: Factions
Fear Resistance = Soul
Fire (short: F.) - One of four kinds of magical attacks. [description]
Hardiness -It helps determine whether your item is broken or not. It helps show how long the item has been used and can be repaired at Repair Expert located in all 4 Cities and other various places when Hardiness reaches 0
HP - Hit Points, your life. If this hits 0, you die.
Ice (short: I.) - One of four kinds of magical attacks. [description]
Intimacy Degree - [description]
Job = Class
KS = Kill Stealing: Attack someone else's monster.
League = Guild: A group with a Leader. They do Totem Wars and help each other out.
Level (short: Lvl or Lv) - The strength of your character. The higher your level, the stronger you are
Load ability = Maximum Weight
Magic = Spell
Maximum HP (short: Max HP) - The maximum Hit Points you can have. This will go up with your level.
Maximum MP (short: Max MP) - The maximum Mana Points you can have. This will go up with your level.
Maximum Weight (short: Max Weight) - The maximum Weight you can hold.
MP - Mana Points, your magic. If this hits 0, you can`t cast Spells anymore.
Panther Killing 5 (short: PK5) - level 5 of melee classes only ranged stance. see:PK5
Rank - [description] see: Angel Rank and Credits
Rank (for skills) = Skill Level
Rigor (short: Rig) - (Accuracy) determines how often you hit a target. Lower Rigor = More misses
Rotten (short: Rtn or R.) - one of four kinds of magical attacs [description]
Satiation Degree - [description]
Skill (general) - [description]; see: Skills
Skill (warriors) = Stance
Skill Level - you need higher level of skills to use better items/spells/stances/recipes and to improve your stats; see: Skills
SP = Skill Points: Some warrior skills us SP. You gain SP by using pots or attacking monsters.
Soul - [description]
Spell (mages) - [description]; see: Earth, Life, Chaos, Wraith
Spell (general) = Skill
Spell (warriors) = Stance
Spell Attack (short: Spl Atk) - Spell Attack determines your spells damage.
Spell Defense (short: Spl Dfs) - Spell Defense determines how much damage magic does to your character.
Spell Level - There are 5 levels. Each level increases the strength of your spell.
Stall - Stalls allow you to sell items to other players.
Stamina (short: Sta) - Stamina determines your Max HP and might affect defense.
Stance - warriors equivalent of mages Spell [description]; see: Sword, Axe, Spear, Longbow
Stance Level - There are 5 levels. Each level increases the strength of your stance.
Team - A group of 2 or more (max 5) who are fighting together. They can share experience or they can be alone.
Thunder (short: Thnd or T.) - Ine of four kinds of magical attacks. [description]
Weight - How heavy something is. If the total weight of all that you carry goes over your Maximum Weight, you can`t take any new items.